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Sim copter
Sim copter











sim copter

Adds "realistic flight model" to the game as an alternative to the original physics.Updates fire and smoke graphics with new bitmap images.

sim copter sim copter

The result of applying the SCopt102.zip patch.

  • Removes Jacques Servin's "bonus content".
  • Allows you to see inside (and walk through, but not fly through) tunnels.
  • The result of applying the SIMCP101.ZIP patch. To trigger the egg, set the system time to one of the special dates and then complete the level somehow. He cited his actions as a response to the intolerable working conditions he allegedly suffered at Maxis. The egg was caught shortly after release and removed from future copies of the game, with Servin fired for adding unauthorized content. The shirtless men's nipples are rendered using the "fullbright" color palette (normally used for fog-piercing lights, such as on runways or building tops) and are visible from great distances or in the dark. In the released game, 3D models are used for these objects instead.ĭuring development, programmer and activist Jacques Servin inserted an Easter egg that generated shirtless men in Speedo trunks ("himbos") who hug and kiss each other and appear in great numbers on certain dates, such as September 30 (Servin's birthday) and Friday the 13th. These are the same format and general size of the in-game tree sprites, and would likely have been used in a similar way, to add detail to the city lots by placing reusable common features near the buildings. The composite SIM3D.BMP file contains sprites for several city "features" - a mailbox, fire hydrant, street light, and phone booth - which do not appear anywhere in the game. While it is possible to pick up an EMT (medic) or police officer to drop at emergency sites, a firefighter (3rd column) will not get into the chopper either, so their portrait is also never shown. The player (pilot, 1st icon) can never ride in a passenger seat and so does not appear in-game. Most of these are used, but some characters do not appear. when the player is holding their portrait over the sky in advance of throwing them out!). The top row is normal mood, middle is happy, and bottom is "frightened" (e.g.

    #SIM COPTER SERIES#

    The file BMP\PEOPLE1.BMP shows a series of icons for every "person" that could be picked up and carried by the player's helicopter.













    Sim copter